Flash User Experience Best Practices offers solutions to common user experience issues that Flash designers and developers face every day. Topics shown include: making the browser Back button work with the Flash Player, handling state management, implementing effective Flash detection with useful alternate content, improving "scanability" and workflow in your applications, and helping users maintain context while working with your applications. Throughout the training videos, Robert Hoekman, Jr., shows you real-world examples and demonstrates techniques for improving the experiences you create. Exercise files accompany the training videos, allowing you to follow along and learn at your own pace.
1. Introduction
2. Overview
3. Designing Workflow
Using wireframes and screenflows | 11:04 | 12.7 MB |
Standard UI widgets vs. Flash UI widgets | 7:10 | 13.9 MB |
User-testing essentials | 4:04 | 5.3 MB |
4. Effective Flash Player Detection
When to instruct users to update their Flash Players | 6:32 | 5.3 MB |
Implementing the Flash 8 detection scripts | 8:07 | 15.4 MB |
Choosing appropriate and effective alternate content | 9:40 | 13.7 MB |
Using Flash Player Express Install to handle upgrades | 11:39 | 22.2 MB |
Using Express Install events to your advantage | 7:44 | 8.9 MB |
5. Effective Flash Forms
User feedback | 8:32 | 14.3 MB |
Setting focus to the first input control | 4:45 | 6.7 MB |
Storing reusable user information with Shared Objects | 6:51 | 9.8 MB |
Setting the tab index | 6:22 | 9.9 MB |
6. Making Flash Behave Like HTML
Generating browser history using a hidden frame | 6:28 | 11.5 MB |
Updating the history from within Flash | 4:21 | 7.5 MB |
Forcing compatibility across browsers | 4:02 | 5.3 MB |
Handling back/forward button updates | 9:35 | 15.7 MB |
Why creating unique URLs is important | 8:17 | 12.7 MB |
Using Shared Objects to manage states | 5:43 | 8.1 MB |
7. Usable UI Controls
Fitt's Law of Human Psychomotor Behavior | 5:20 | 4.3 MB |
Applying Godin's ''Banana'' Principle to guide users | 7:29 | 11.9 MB |
Using clear naming conventions and using copy as interface design | 5:36 | 6.4 MB |
Advice on skinning widgets for usability | 5:49 | 9.6 MB |
8. Improving ''Scanability''
Explanation: Users don't read; they scan | 7:27 | 10.3 MB |
Separating controls and content | 6:37 | 11.6 MB |
9. Automating Commands
Single-screen reservation and shopping cart systems | 5:35 | 9.9 MB |
Using UI widgets to improve context continuity | 5:23 | 9.8 MB |
10. Designing Simplicity
Removing unnecessary design elements | 5:35 | 9.4 MB |
Justifying what's left | 8:30 | 14.1 MB |
37signals: Designing half of an application | 5:46 | 5.1 MB |
11. Flash Video: A Better User Experience
Flash video vs. Real, QuickTime and others | 6:16 | 10.4 MB |
The Flash 8 Video Import Wizard | 8:10 | 13.1 MB |
12. Conclusion
Essential resources | 5:55 | 10 MB |
Goodbye | 0:25 | 2.3 MB |
More info :
http://movielibrary.lynda.com/html/modPage.asp?ID=181Download:
http://rapidshare.com/files/33382130/Flash.User.Experience.Best.Practices_Hakim.part1.rar
http://rapidshare.com/files/33383605/Flash.User.Experience.Best.Practices_Hakim.part2.rar
http://rapidshare.com/files/33386170/Flash.User.Experience.Best.Practices_Hakim.part3.rar
http://rapidshare.com/files/33385139/Flash.User.Experience.Best.Practices_Hakim.part3.rar
http://rapidshare.com/files/33387709/Flash.User.Experience.Best.Practices_Hakim.part4.rar
http://rapidshare.com/files/33388957/Flash.User.Experience.Best.Practices_Hakim.part5.rar
http://rapidshare.com/files/33380639/Flash.User.Experience.Best.Practices_Hakim.part6.rar
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